#!/usr/bin/env python import os import socket import logging import JobBase import JobSpawner class TCPServerChecker(JobSpawner.JobSpawner): servers = [ #("example.com", 53, "example.com:tcpdns", JobBase.JobFrequency.MINUTE, JobBase.JobFailureNotificationFrequency.EVERYTIME, JobBase.JobFailureCountMinimumBeforeNotification.ONE) ] class ServerChecker(JobBase.JobBase): def __init__(self, config, ip, port, friendlyName, frequency, failureNotificationFrequency, failuresBeforeNotification): self.config = config self.ip = ip self.port = port self.friendlyName = friendlyName + "(" + self.ip + ":" + str(self.port) + ")" self.frequency = frequency self.failureNotificationFrequency = failureNotificationFrequency self.failuresBeforeNotification = failuresBeforeNotification super(TCPServerChecker.ServerChecker, self).__init__(config, ip, port, friendlyName, frequency, failureNotificationFrequency, failuresBeforeNotification) def getName(self): return str(self.__class__) + " for " + self.friendlyName def executeEvery(self): return self.frequency def notifyOnFailureEvery(self): return self.failureNotificationFrequency def numberFailuresBeforeNotification(self): return self.failuresBeforeNotification def execute(self): try: s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.settimeout(10) s.connect((self.ip, self.port)) s.close() return True except: self.failuremsg = "Could not hit server " + self.friendlyName logging.warn(self.failuremsg) return False def onFailure(self): return self.sendEmail(self.failuremsg, "") def onStateChangeSuccess(self): return self.sendEmail("Successfully hit " + self.friendlyName, "") def get_sub_jobs(self, config): for s in self.servers: yield self.ServerChecker(config, s[0], s[1], s[2], s[3], s[4], s[5])